Collecting Smiles

Personal blog of Jens Andersson and news about Collecting Smiles projects

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Colors! v1.04

July 24, 2007Colors!Jens

Colors! v1.04 released.
http://www.collectingsmiles.com/colors/

New for this version is the fuzzy brush, remembering pressure calibration between sessions and a lot of minor changes.

Enjoy!

(I suck at remembering what I’ve changed, sorry.)

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← Stop 5: Roskilde Colors! v1.05 →

Jens Andersson

@llerd.bsky.social

138 Followers 237 Following 32 Posts

Level 19 multi-class gamedev who likes to build stuff. Credits: Riddick EFBB, The Darkness, Yoku's Island Express, Colors!, Indy Great Circle and now (redacted)

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    Jens Andersson @llerd.bsky.social 5 days

    Clair Obscur: Expedition 33, 13h

    Wanted this one posted ahead of TGA. Really wonderful game – looks/sounds amazing and a fantastic take on the classic turn-based JRPG combat (normally not a fan). Very very good. My only complaint was some awkward dialog.
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    Jens Andersson @llerd.bsky.social 1 month

    Warning: Undefined variable $replacement in /customers/c/e/8/collectingsmiles.com/httpd.www/news/wp-content/plugins/social-integration-for-bluesky/classes/BlueSky_Render_Front.php on line 376 Warning: Undefined variable $replacement in /customers/c/e/8/collectingsmiles.com/httpd.www/news/wp-content/plugins/social-integration-for-bluesky/classes/BlueSky_Render_Front.php on line 379 Warning: Undefined variable $replacement in /customers/c/e/8/collectingsmiles.com/httpd.www/news/wp-content/plugins/social-integration-for-bluesky/classes/BlueSky_Render_Front.php on line 376 Warning: Undefined variable $replacement in /customers/c/e/8/collectingsmiles.com/httpd.www/news/wp-content/plugins/social-integration-for-bluesky/classes/BlueSky_Render_Front.php on line 379 Keeper, 2h

    I’ve never played as a Lighthouse (!) before. Wandering through spectacular visuals with some light puzzles have never been this weird. Huge congrats to on the release to my great friends , , and everyone else at Double Fine!
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    Jens Andersson @llerd.bsky.social 1 month

    V Rising, 80h to defeating Dracula

    I played this fantastically designed co-op combat/survival/base-builder with my kids in a self-hosted game. Borrows the great bosses-gate-progress from Valheim (also borrowed?), but with cleaner progression. Great combat and fun exploration.
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    Jens Andersson @llerd.bsky.social 5 months

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    Jens Andersson @llerd.bsky.social 5 months

    Develop in Brighton was a blast! Enjoy this meta-selfie from the talk that I, Pete, and Kate did. Pete also got to accept the award for Best Audio in Indiana Jones and The Great Circle at the Star Awards! Lovely meeting all old and new friends and I hope to be back soon again!
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    Jens Andersson @llerd.bsky.social 5 months

    Beautiful morning run in Brighton, on the first day of the Develop Conference . If you're here, come see our talk in less than 2 hours!
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    Jens Andersson @llerd.bsky.social 6 months

    Grow a Garden, 1h

    Tried the holder of the “11 million concurrent players” record. It felt very similar to other Roblox tycoon games with exponential resource growth, pets, events, and microtransactions. I don’t get it.
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    Jens Andersson @llerd.bsky.social 6 months

    The Alters, 27h to corporate ending

    This game makes 11 Bit Studios a legendary developer for me. Building on what made This War of Mine great with a strange and fascinating story to discover. Survival base-buildings with deep psychological undertones have never been this fun!
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    Jens Andersson @llerd.bsky.social 7 months

    Drop Duchy, 11h to third faction

    Tetris gameplay paired with a strategic deck-builder and rouge-like structure. I always enjoy a bit of Tetris, but it's not a perfect fit with the rest of the gameplay – would have preferred turn-based. But it is still novel and quite enjoyable.
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    Jens Andersson @llerd.bsky.social 7 months

    South of Midnight, 9h to credits

    I was about to move on from this game when the story went very surprisingly dark. This was the edge it needed for me to continue. Beautiful game, cool characters, and fascinating folklore. Less fan of the combat somewhat shoehorned into the game.
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