Thursday night was such a huge night. We won a BAFTA with Yoku’s Island Express for Best Debut. Getting up on the stage in from of the world completely threw me off in a way I didn’t expect, and I didn’t manage utter more than some quick thanks from my memorized list of all the amazing people that was part of its development. I’ll try to correct that here instead.
Continue reading Yoku@BAFTACategory Archives: Yoku’s Island Express
Multi-platform Underware
We announced Yoku’s Island Express on multiple platforms the other day. I’m kind of excited that we can talk specific platforms for the game, and I wanted to say a little bit about what that means for us. For Yoku, we use a proprietary engine, Continue reading Multi-platform Underware
The future of Colors! and Yoku’s Island Express
This June, it will be 10 years since I first released Colors! as a prototype for the Nintendo DS. Since then, it has lived on a multitude of platforms like iPhone, Android and PSVita, but no version has been so successful as Colors! 3D for Nintendo 3DS, which still is one of the best sold titles on the Nintendo eShop and one of the top reviewed titles for the platform.
With last week’s launch of Nintendo Switch, we’ve gotten questions about the future of Colors!. Continue reading The future of Colors! and Yoku’s Island Express