The holidays are upon us. Luckily for all you out there, we don’t have too many plans this year over here at Collecting Smiles HQ, so we keep working on the Colors! 3D update that we’ve promised to bring you – perhaps eating some delicious gingerbread cookies to get into the holiday spirit.
Here is the new Gallery front page and as you can see, it’s quite slimmed down compared to the current version. I talked about “Followers” previously, and this is where the new paintings from the artists you follow will show up – right front and center. And see the new icon in the bottom right corner? That is for notifications. Continue reading Browse, Search and Notifications
It’s been a busy couple of weeks since the last blog-post. Time passes so quickly when you are heads down, crunching to get things ready as soon as they possibly can. But we have some good news! We have finally released the Colors! for Android. It’s pretty cool, and is finally a new device that runs Colors! and supports pressure-sensitivity, just like the original Colors! on Nintendo DS! Check out Colors! for Android here.
Continue reading Colors! Android released and more Colors! 3D info
There are lots of things going on here at Collecting Smiles HQ, and I wanted to share some of that with you. Lately, we’ve been really focusing on getting an update for Colors! 3D out for the Nintendo 3DS, and I wanted to talk a little bit about that, but before we go into that I also wanted to mention:
Colors! is now available for PlayStation Vita!
We are still holding off on the official announcement as due to a snag: Continue reading Time for updates!
It’s been a hectic couple of weeks, and I’ve realized that I never posted the big news here. Colors! 3D has a release date in the US (all of the Americas, really) and it is April 5. That’s tomorrow!
Continue reading Colors! 3D dev diary – Tomorrow we sail!
Thanks to everyone who participated in the Colors! 3D Early Access Challenge. If you are a winner, you will be contacted as soon as we receive the Colors! 3D access codes. Have a good weekend!
A Colors! Facebook Friend: Kevin Castro Gonzalez
A Colors! Twitter Friend: @ZitzabisDeviant
Most popular painting: Brother’s Portrait by drawer_90
Continue reading Colors! 3D Early Access Challenge – results are in!
Ok. Less chit-chat, more screenshots. Let’s look at the part of Colors! 3D you will see most of.
This is the most important screen in Colors! 3D. It instantly opens up when you press L or R. It’s all there: The color circle, the size / opacity sliders, the color preview box, and the three core brushes and the eraser. But see the tab bar at the bottom? These are the 5 tabs that expose all the key functionality when you are painting.
Continue reading Colors! 3D dev diary –The most important screenshots
Nintendo recently told me that we will get a bunch of download codes for Colors! 3D about a week before its upcoming eShop release. Most of these will be give to magazines for reviews and stuff (please write me an e-mail if you are press and want a review copy!). But we also decided to keep five of them for a little giveaway.
Continue reading Win Early Access to Colors! 3D
A feature in the Colors! Gallery that has been asked about a bunch of times is being able to embed your paintings on pages outside the gallery. Ben recently stepped up to the challenge, and I’m proud to show the first embedded painting here. (Instructions on how to embed stuff is available here).
Continue reading Colors! 3D dev diary – share your love!
As you might have heard on our Facebook/Twitter, Colors! 3D is in submission with Nintendo. I got some questions what that means, so I thought I’d talk about that a bit here. Like the other big console manufacturers, Nintendo require all products to go through a submission process to make sure the product works well and is consistent with other games on that platform. The process is slightly different for each console manufacturer, but overall it’s a fairly similar process. Continue reading Colors! 3D dev diary – The final stretch
My wife and I recently had the first full-fledged collaborative painting session. Using our two dev-kits, I shared a painting session that she connected to, and we painted together on a single canvas.
While I spent a lot of time just testing collaborative paining to make sure everything functioned correctly, I haven’t really been able to really just play with the feature until now. It might not have been pretty (I can’t really paint, if you didn’t know), but it was definitely fun. We fought over canvas space, painted things behind layers for the other to find and “improved” each other’s creations. Continue reading Colors! 3D dev diary – Paint with Friends